RYDAK (Irda)


The Rydak, which means rulers in their language, are a race of reclusive powerful wizards who are the theoretical overlords of all of Dkrkr, though they have no real power or function within that realm, other than to give the regime a sort of legitimacy. It was they who first bred the Dekmekom to serve as their soldiers/enforcers, and they are content to allow their slave race to do as it wills, so long as they are maintained in their life of leisure and wealth. They are largely unknown to most of the inhabitants of Tlanar, or at best are seen as some sort of sinister shadowy semi-mythological race.Male and female Rydak

They are tall, graceful, and slender, male and female Rydaks average six feet in height with some individuals growing taller. Their skin is a deep pale blue and their hair is most often black, though blonde, white, or silver hair is infrequently seen. By the standards of humans and elves, Rydak are extraordinarily beautiful; their faces are as cold and lovely as sculpted marble. Rydak eyes range from silver to a deep blue or emerald green. They have drooping eyelids, which make them appear bored or uninterested. Rydak dress simply, accenting their clothing with handcrafted jewellery of elegant design. Rydak do not wear leather, wool, or any material taken from an animal as it interferes with their innate magical abilities.

The Rydak are a decadent and amoral people with little or no interest in anything but their continued luxurious existence. To others they seem aloof, cold, and unfeeling. Their isolationist society and mysterious association with arcane magic gives those who encounter them the impression that they are cold, heartless elitists. In truth, while the Rydak are indeed aloof and uncaring of outsiders, they are as emotional as any other race, but they have powerful control over these emotions and when they come to the surface.

Those who know them consider the Rydak more graceful than the elves. Rydak move with poise and balance that come from a lifetime of cultural reinforcement; each individual movement appears to have been choreographed. This makes them seem incapable of spontaneity, and indeed, a Rydak finds impulsive action to be distasteful and vulgar. Around each other, Rydak are quiet and distant. Around members of other races, this is magnified one hundredfold. As graceful as they are, Rydak can come across as awkward if their personal space is invaded.

The Rydak race is leaderless in most regards, as they are far too few and scattered. The Rydak live in 95 small family units of 20-30 members, scattered across the Dkrkr. Each of these families is headed by a matriarch or patriarch known as a Hegemon. Some of these family heads also hold Lordly status.

 As a people, the Rydak are xenophobic and reclusive. Rydak do not like to interact with the larger world, preferring to live their lives in quiet luxury and contemplation of arcane philosophies and magical arts. The Rydak communities are completely dependent on their Dekmekom to provide them with all their needs, and few if any Rydak have any useful skills, unless one has developed them as part of a hobby. Rydak settlements, are elaborate palace complexes, often falling into disrepair, are usually magically hidden with elaborate illusions to keep them from being disturbed.

Rydak usually make use of their shape change ability when they are forced to travel, and it is usually in the humanoid hybrid form of their totem animal that they interact with outsiders, thus few people are aware of their true nature.

Once or twice in their lives, the Rydak experience what they call the Rsk (lust). This is basically a strong urge to mate. If they do not act upon the Rsk when it comes to them, they give up their ability to have children forever.

Rydak characters possess the following game specific (3.5) characteristics:

Level Adjustment: +1.

Based on the Irda entry in the Races of Ansalon book

The image is from the Races of Ansalom book. A copy can be found online here.