Chaotic Neutral.

Deities: All

Granted Power (Su): You gain the ability to smite law with a single melee attack once per day. You add your Charisma bonus (if any) to your attack roll and deal an extra 1 point of damage per class level. This smite attack is treated as chaotic-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.

 

Chaotic Neutral Domain Spells

1 Confusion, Lesser: One creature acts randomly for 1 round.

   Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

2 Entropic Shield: Ranged attacks against you have 20% miss chance.

   Resist Planar Alignment†: Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.

3 Magic Circle against Law: As protection spell, but 10-ft. radius and 10 minutes/level.

   Mantle of Chaos†: You gain SR 12 + caster level against spells with the lawful descriptor.

4 Chaos Hammer: Damages and slows lawful creatures.

   Perinarch†: Gain greater control over Limbo’s morphic essence.

5 Baleful Polymorph: Transforms subject into harmless animal.

   Dispel Law: +4 bonus against attacks by lawful creatures.

6 Animate Objects: Objects attack your foes.

   Insanity: Subject suffers continuous confusion.

7 Song of Discord: Forces subjects to attack each other.

   Word of Chaos: Nonchaotic subject is killed, confused, stunned, or deafened.

8 Cloak of Chaos: +4 to AC, +4 resistance, and SR 25 against lawful spells.

   Otto’s Irresistible Dance: Forces subject to dance.

9 Perinarch, Planar†: Gain control over a small area of any divinely morphic plane.

   Shapechange: Transforms you into any creature, and change forms once per round.