Granted Power: You can generate a flame ward, a spell-like ability to grant yourself or someone you touch a resistance bonus equal to your shaman level on all saving throws against fire spells and effects. Activating this power is a standard action. The flame ward is an abjuration effect with a duration of 1 minute + 1 minute/level that is usable once per day.
Flame Domain Spells
1 Burning Hands: 1d4 fire damage/level (max 5d4).
2 Produce Flame: 1d4 +1/two levels damage, touch or thrown.
3 Animate Fire*: Turn a Small or smaller quantity of fire into an animated object.
4 Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Passing through wall deals 2d6 +1/level.
5 Fire Breath: You can breathe fire once/round; flame deals 1d8/two levels (maximum 10d8) damage to one target within 15 ft.
6 Fire Seeds: Acorns and berries become grenades and bombs.
7 Fire Storm: Deals 1d6 fire damage/level.
8 Incendiary Cloud: Cloud deals 4d6 fire damage/round.
9 Internal Fire: Subjects burst into flame from the inside out.