Lawful Neutral Domain

Deities: All

Granted Power (Su): You gain the ability to smite chaos with a single melee attack once per day. You add your Charisma bonus (if any) to your attack roll and deal an extra 1 point of damage per class level. This smite attack is treated as lawful-aligned for the purpose of overcoming damage reduction. At 5th level and every five levels thereafter, you can use this smite attack one additional time per day.


Lawful Neutral Domain Spells

1 Command: One subject obeys selected command for 1 round.

   Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

2 Calm Emotions: Calms creatures, negating emotion effects.

   Mechanus Mind†: Reformat subject’s mind to be coldly calculating.

3 Magic Circle against Chaos: As protection spell, but 10-ft. radius and 10 minutes/level.

   Mantle of Law†: You gain SR 12 + caster level against spells with the chaotic descriptor.

4 Discern Lies: Reveals deliberate falsehoods.

    Order’s Wrath: Damages and dazes chaotic creatures.

5 Dispel Chaos: +4 bonus against attacks by chaotic creatures.

   Mark of Justice: Designates action that will trigger curse on subject.

6 Hold Monster: As hold person, but any creature.

   Wall of Gears†: Creates wall of moving gears that deals 1d6 damage/2 levels to creatures within 10 ft.

7 Dictum: Kills, paralyzes, slows, or deafens non-lawful subjects.

   Hold Person, Mass: As hold person, but all within 30 ft.

8 Iron Body: Your body becomes living iron.

   Shield of Law: +4 to AC, +4 resistance, and SR 25 against chaotic spells.

9 Call Marut†: A marut performs one duty for you.

   Mordenkainen’s Disjunction: Dispels magic, disenchants magic items.