Granted Power: You gain resistance to electricity 5.
Storm Domain Spells
1 Entropic Shield: Ranged attacks against you have 20% miss chance.
2 Gust of Wind: Blows away or knocks down smaller creatures.
3 Call Lightning: Calls down lightning bolts (3d6 per bolt) from sky.
4 Sleet Storm: Hampers vision and movement.
5 Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.
6 Summon Monster VI*: Calls extra-planar creature to fight for you.
7 Control Weather: Changes weather in local area.
8 Whirlwind: Cyclone deals damage and can pick up creatures.
9 Storm of Vengeance: Storm rains acid, lightning, and hail.