Time Domain

 

Deities: Ůs

Granted Power: You gain Improved Initiative as a bonus feat.

 

Time Domain Spells

1 True Strike: +20 on your next attack roll.

2 Gentle Repose: Preserves one corpse.

3 Haste: One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.

4 Freedom of Movement: Subject moves normally despite impediments.

5 Permanency: Makes certain spells permanent.

6 Contingency: Sets trigger condition for another spell.

7 Legend Lore: Lets you learn tales about a person, place, or thing.

8 Foresight: “Sixth sense” warns of impending danger.

9 Time Stop: You act freely for 1d4+1 rounds.