Deities: Hrùsus, Huù, Husurù, Isuù, Sìas, Sìasfus, Unyasris, Ursur, Zèrsus.
Granted Power: Free Martial Weapon Proficiency (if necessary) and Weapon Focus with the deitys favoured weapon.
War Deity Favored Weapon
Hrùsus: Shields (Sword shields, spiked bucklers, etc.).
Huù: Axes (Battle axe, great axe, etc).
Isuù: Javelin & throwing spears.
Sìas: Slings & staff slings.
Sìasfus: Spears & pikes.
War Domain Spells
1 Magic Weapon. Weapon gains +1 bonus.
2 Spiritual Weapon. Magical weapon attacks on its own..
3 Magic Vestment. Armor or shield gains +1 enhancement/three levels.
4 Divine Power. You gain attack bonus, 18 Str, and 1 hp/level.
5 Flame Strike. Smite foes with divine fire (1d6 damage/level).
6 Blade Barrier. Blades encircling you deal 1d6 damage/level.
7 Power Word, Stun. Stuns creature with up to 150 hp.
8 Power Word, Blind. Blinds 200 hp worth of creatures.
9 Power Word, Kill. Kills one tough subject or many weak ones.