Granted Power: Once per day, you can subtract a number of points from your Wisdom score equal to or less than your cleric level. For every 2 points you subtract from your Wisdom score, add 1 point and add them to your Strength score. You suffer all the effects of reduced Wisdom, including access to spells and bonus spells, reduction of Will saves, and penalties on Wisdom-based skills. This trade between ability scores lasts for 1 round per cleric level and cannot be ended prematurely.
Wrath Domain Spells
1 Rhino’s Rush: Next charge deals double damage.
2 Bull’s Strength: Subject gains +4 Str for 1 minute/level.
3 Rage: Subjects gain +2 to Str and Con, +1 on Will saves, –2 to AC.
4 Shout: Deafens all within cone and deals 5d6 sonic damage.
5 Righteous Might: Your size increases, and you gain combat bonuses.
6 Song of Discord: Forces subjects to attack each other.
7 Tenser’s Transformation: You gain combat bonuses.
8 Shout, Greater: Devastating yell deals 10d6 sonic damage; stuns creatures, damages objects.
9 Storm of Vengeance: Storm rains acid, lightning, and hail.