|
ALL ACTIONS |
ACTION |
ACTION TYPE |
DESCRIPTION |
RLM |
RGNT |
CRT |
CHAR |
FREE |
MIL |
MAG |
CLASS |
Abandon Holding |
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X |
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Disband target holding(s). |
Administration |
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X |
X* |
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Reduce various domain costs. |
Adventure |
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X |
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Character takes part in an adventure. |
Advisor |
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X |
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X* |
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Gather information on a specific question. |
Agitate |
X |
X |
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X |
Increase/decrease target province’s prosperity level. |
Appoint Lieutenant |
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X |
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Promote a character to lieutenant status. |
Arcane Investiture |
X |
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X |
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Arcane caster performs an investiture without a priest. |
Build |
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X |
X* |
X* |
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Initiate a major building project. Construction costs and times vary. |
Cast Realm Spell |
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X |
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X |
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Spellcaster unleashes a previously prepared realm spell. |
Change Agenda |
X |
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Remove, add, or modify one of your minor agendas. |
Change Alignment |
X |
X |
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Change alignment of domain or regent. |
Change Status |
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(X) |
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(X) |
X |
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Activate or deactivate a unit, ship or fortification. |
Commission Ship |
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(X) |
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(X) |
X |
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Start building a ship. |
Contest Holding |
X |
X |
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Reduce the level of the target holding by one (a lvl 0 holding is destroyed). |
Contest Source |
X |
X |
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X |
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Reduce the level of the target source holding by one (a lvl 0 holding is destroyed). |
Create Business |
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X |
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Create a for-profit business. |
Create Covert Holding |
x |
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Create a secret holding. |
Create Holding |
X |
X |
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Create a holding [0] in the target province. |
Create Province |
X |
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Create a province [0] out of a wilderness area. |
Create Source |
X |
X |
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X |
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Create a source [0] in the target province. |
Create Underground Province |
X |
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Create a subterranean province. |
Create Undersea Province |
X |
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Create a province beneath the sea. |
Decree |
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X |
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Issue a decree with several possible results. |
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Decree: Break Diplomatic Relations |
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X |
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Sever existing diplomatic ties. |
Decree: Declare War |
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X |
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Announce a formal state of war. |
Decree: Designate Capital City |
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X |
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Designate an existing city as the capital city of your realm. |
Decree: Establish Diplomatic Relations |
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X |
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Establish diplomatic relations with another realm/domain. |
Decree: Renounce Vassalage |
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X |
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Break a vassalage agreement. |
Decree: Set Court Expenditure |
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X |
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Designate how much will be spent on court each turn. |
Decree: Set Tax Rate |
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X |
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Set the tax rate for one or more provinces. |
Delay Initiative |
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X |
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Voluntarily reduce your domain initiative. |
Develop Mineral Resources |
|
X |
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X* |
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Develop and exploit mineral resources (mines). |
Develop Resources |
|
X |
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Develop various industries. |
Diplomacy |
X* |
X |
X* |
X* |
X* |
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|
X |
Make/break treaties, trade agreements, force concessions, etc. |
Disband |
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|
(X) |
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(X) |
X |
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Disband target army units /ships. |
Dispatch |
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X |
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Send a message to one or more regents. |
Espionage |
X |
X |
X |
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X |
Reveal troop movements and positions, investigate plots, launch assassinations etc. |
|
Espionage: Assassination |
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X |
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X |
Launch an assassination attempt. |
Espionage: Establish Home Agent |
X |
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X |
Appoint a counter espionage agent to protect your realm. |
Espionage: Establish Spy Network |
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X |
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X |
Establish a network of spies in the target province to aid in espionage attempts. |
Establish Contact |
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X |
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Establish an NPC as a contact. |
Establish Field Army |
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(X) |
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(X) |
X |
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Create a field army to undertake a military campaign. |
Establish Higher Echelon Unit |
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(X) |
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(X) |
X |
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Create a higher echelon unit to facilitate control of a large army. |
Establish Task Force |
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(X) |
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(X) |
X |
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Create a task force to undertake a naval campaign. |
Finance |
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X |
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Engage in various financial endeavours. |
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Finance: Borrow Money |
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X |
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Borrow money from minor NPCs. |
Finance: Convert Wealth |
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X |
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Convert GB to/from personal treasury. |
Finance: Generate Income |
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X |
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Generate 1d6 GB. |
Finance: Transfer Funds |
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X |
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Transfer funds to another regent. |
Forge Ley Line |
X |
X |
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X |
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Create a ley line between two provinces. |
Forge Ley Line Connection |
X |
X |
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X |
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Combine two existing ley lines into one. |
Forge Ley Line Extension |
X |
X |
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X |
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Extend an existing ley line. |
Forge Ley Line Tap |
X |
X |
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X |
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Create a link between a source and a ley line. |
Fortify |
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X |
X* |
X* |
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Initiate the construction of castles, fortifications, etc. Construction costs and times vary. |
Found City |
X |
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X* |
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Initiate the creation of a city in the designated province. |
Generate Magic Vortex |
|
X |
|
X |
X* |
|
X |
|
Creates an additional Source Holding slot & doubles the power of the holding for spellcasting. |
Grant |
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X |
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Dispense largesse, titles, patronage etc. variable results. |
|
Grant: Barony |
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X |
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Create a minor noble. |
Grant: Promotion |
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X |
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Promote an NPC to henchman status. |
Grant: Title/Position |
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X |
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Gives a PC or NPC a title or an office. |
Grant: Tribute |
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X |
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Transfer control of designated amount of GB to the recipient. |
Harvest Source |
X |
X |
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|
X |
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Generate GB from source holdings. |
Hire Help |
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|
X |
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Hire skilled NPCs – advisers etc. |
Hire Mercenaries |
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|
(X) |
|
(X) |
X |
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Engage the services of mercenaries (army) or privateers (navy). |
Hire Privateers |
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|
(X) |
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(X) |
X |
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Engage the services of mercenaries (army) or privateers (navy). |
Hold Justice Session |
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X |
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Judge legal cases. |
Improve Unit/Ship |
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(X) |
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(X) |
X |
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Unit/ship spends a turn on active status to gain 1 XP. |
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Improve Unit/Ship: New Skill |
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(X) |
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(X) |
X |
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Unit trains to use new equipment or gain a new skill. |
Investiture |
X* |
X* |
X* |
X* |
X* |
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Participate in an investiture ceremony. |
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Investiture: Coronation |
X* |
X* |
X* |
X* |
X* |
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Transfer control of a complete domain to the recipient. |
Investiture: Designation |
X* |
X* |
X* |
X* |
X* |
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Designate one or more heirs. |
Investiture: Divestiture |
X* |
X* |
X* |
X* |
X* |
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Strip a regent of his holdings. |
Investiture: Recognition |
X* |
X* |
X* |
X* |
X* |
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Transfer control of part of a domain to another regent. |
Investiture: Transference |
X* |
X* |
X* |
X* |
X* |
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Transfer some or all of a bloodline to the recipient. |
Investiture: Vassalage |
X* |
X* |
X* |
X* |
X* |
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Establishes one regent as the vassal of another. |
Ley Link |
|
X |
|
X* |
X* |
|
X |
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Give another spellcaster access to your temple/source network. |
Maintain Ley Lines |
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|
X |
|
X |
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Maintain existing ley lines, extensions and hook-ups. |
Manipulate Bloodline |
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|
X |
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Increase you bloodline score by 1 point or degrade it by 1 or more points. |
Move Units/Ships |
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(X) |
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(X) |
X |
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Movement of units/ships from one province to another. |
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Move Units/Ships: Blockade |
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|
(X) |
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(X) |
X |
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Block access to the specified province. |
Move
Units/Ships: Entrench |
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(X) |
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(X) |
X |
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Units build temporary field fortifications |
Move Units/Ships: Patrol |
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(X) |
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(X) |
X |
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Units/ships actively patrol the coast/borders of the specified province. |
Move Units/Ships: Reconnaissance |
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|
(X) |
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(X) |
X |
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Reconnoitre an enemy province. |
Muster Army |
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|
(X) |
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(X) |
X |
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Initiate the raising of new Army units. |
Naval Transportation |
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|
(X) |
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(X) |
X |
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Transports units on board ships. |
Occupy Province |
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|
(X) |
|
(X) |
X |
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Place the specified province under military occupation. |
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Occupy
Province: Pillage |
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|
(X) |
|
(X) |
X |
|
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Task some units with pillaging province or holding levels |
|
Occupy
Province: Raze |
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|
(X) |
|
(X) |
X |
|
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Task some units with pillaging province or holding levels |
Piracy |
|
X |
|
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Send ships out to engage in piracy. |
Ply Trade |
|
|
|
X |
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|
|
X |
Make use of personal skills to make a living. |
|
Ply Trade: Advise |
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|
|
X |
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|
X |
Able Assistant helps with an Advisor action. |
Ply Trade: Supportive |
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|
|
X |
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|
X |
Assists in the performance of another action. |
Prepare Realm Spell |
X |
X |
|
X |
|
|
X |
|
Spellcaster prepares a realm spell to be cast at a layer time. |
Prospecting |
|
X |
|
X* |
|
|
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Locate mineral resources (mines). |
Raid Province |
|
|
(X) |
|
(X) |
X |
|
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Send troops to pillage the target province and withdraw. |
Raise Leidang |
|
|
(X) |
|
(X) |
X |
|
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Call up the leidang (naval levy). |
Raise Levy |
|
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(X) |
|
(X) |
X |
|
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Call up the militia and/or the levy. |
Recover |
|
|
(X) |
|
(X) |
X |
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Unit rests to regain cohesion/Ship is repaired and crew replenished. |
Refocus |
X |
|
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Increase your domain initiative to 20+init mod. |
Relocate Court |
X* |
|
X* |
|
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Transfer your court to another province (permanently). |
Research |
|
X |
X |
X* |
|
|
X |
X |
Research a question, spells, or magic items. |
|
Research: General |
|
X |
X |
X* |
|
|
X |
X |
Gather information on a specific question. |
Research: Conventional Spell |
|
X |
|
X* |
|
|
X |
X |
Create or learn a conventional spell. |
Research: Realm Spell |
|
X |
|
X* |
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|
X |
X |
Creates or learn a new realm spell. |
Research: Magic Item |
|
X |
|
X* |
|
|
X |
X |
Create a magic item. |
Rule Holding |
X |
X |
|
|
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|
|
X |
Increase the level of a holding by one. |
Rule Province |
X |
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|
X |
Increase province growth by an amount equal to the number of GBs spent. |
Rule Source |
X |
X |
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|
X |
x |
Increase the level of target source by one. |
Smuggling |
X |
|
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|
x |
Engage in illicit trade to increase profits. |
Trade Venture |
X |
|
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|
X |
Send out a caravan or trade fleet to far lands and distant ports. |
Training |
|
|
|
X |
|
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Character trains for a level, 50-200 XP, new skills, etc. |
Transfer Regency |
|
|
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|
X |
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Automatically transfer regency from a vassal to his liege. |
Travel |
|
|
|
X |
|
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|
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Move a character from one province/region to another. |
Wage War |
X |
X |
|
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|
X |
Allow a regent to undertake military actions against one or more opponent for one turn. |