CHARACTER ACTIONS
ACTION DESCRIPTION
Administration Reduce various domain costs.
Adventure Character takes part in an adventure.
Build * Initiate a major building project. Construction costs and times vary.
Create Business Create a for-profit business.
Diplomacy * Make/break treaties, trade agreements, force concessions, etc.
Fortify * Initiate the construction of castles, fortifications, etc. Construction costs and times vary.
Generate Magic Vortex* Creates an additional Source Holding slot & doubles the power of the holding for spellcasting.
Investiture * Participate in an investiture ceremony.
  Investiture: Coronation * Transfer control of a complete domain to the recipient.
Investiture: Designation * Designate one or more heirs.
Investiture: Divestiture * Strip a regent of his holdings.
Investiture:  Recognition * Transfer control of part of a domain to another regent.
Investiture: Transference * Transfer some or all of a bloodline to the recipient.
Investiture: Vassalage * Establishes one regent as the vassal of another.
Ley Link * Give another spellcaster access to your temple/source network.
Ply Trade Make use of personal skills to make a living.
  Ply Trade: Advise Able Assistant helps with an Advisor action.
Ply Trade: Supportive Assists in the performance of another action.
Prepare Realm Spell Spellcaster prepares a realm spell to be cast at a layer time.
Prospecting * Locate mineral resources (mines).
Research * Research a question, spells, or magic items.
  Research: General * Gather information on a specific question.
Research: Conventional Spell * Create or learn a conventional spell.
Research: Realm Spell * Creates or learn a new realm spell.
Research: Magic Item * Create a magic item.
Training Character trains for a level, 50-200 XP, new skills, etc.
Travel Move a character from one province/region to another.

        Note: The actions marked with an asterisk are only Character actions under specific circumstances. See the action description for details.

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