Regent Actions (Reg)

Regent actions represent the combined efforts of the regent and his domain towards achieving some goal.

 

Number of Regent Actions.

Every domain gets three regent actions each turn. Domains without regents get one regent action per turn.

A large and powerful domain will have more resources at its disposal, and will regularly succeeded at more difficult actions than can a small or poor domain. Both domains still have the same number of actions, but the larger domain can accomplish more with the use of the same number of actions

·        Note: You can always substitute a Character action (such as Adventure or Ply Trade) in place of any regent action (applies to both ordinary regent actions and bonus actions).

 

Bonus Regent Actions.

Bonus regent actions represent an additional capacity granted by the personal involvement of your regent or lieutenant in the affairs of state. Bonus regent actions cannot be used as realm actions.

There are three types of bonus actions available, and each works slightly differently. The three types are Class actions, Subject actions, and Lieutenant actions.

 

Class Actions: You get one bonus regent action based on your regent's classes (multiclass regents can select actions available to any of their classes). The class bonus actions is free (no base GB cost).

The Bonus Class actions available to each class are listed in the following table:

TABLE: Bonus Class Actions

Class

Code

Meaning

Action

Bokushi

Bok

Cleric

Agitate or Rule Holding: Temple

Bosan

Bos

Cloistered Monk

Research

Buroka

Brk

Courtier

Diplomacy

Gorotsuki

Gor

Rogue

Espionage (General) or Smuggling

Heimin

Hmn

Commoner

Ply Trade

Heishi

Hei

Soldier

Wage War

Kashin

Ksh

Retainer

Rule Holding: Manor or Wage War

Kazoku

Kaz

Nobleman

Diplomacy, Rule Holding: Manor, or Rule: Province

Meijin

Mjb

Adept

Research

Morihito

Mor

Forester

Espionage (General) or Wage War

Musha

Msh

Warrior

Rule Holding: Law or Wage War

Reijin

Rjn

Minstrel

Agitate or Diplomacy

Sekko

Sek

Scout

Espionage (General) or Wage War

Shaman

Shm

Shaman

Agitate or Rule Holding: Temple/Source

Shinobi

Shi

Spy

Espionage (All) or Rule Holding: Law

Shonin

Sho

Merchant

Rule Holding: Guild or Trade Venture

 Sohei

Soh

Warrior Monk

Agitate or Wage War

Tatsujin

Tat

Expert

Ply Trade

Tejinaji

Tjn

Magician

Research or Rule Source

Wu-Jen

WJn

Wizard

Research or Rule Source

Yaoren

Yao

Sorcerer

Research or Rule Source

 

Subject Actions: Subject Regents represent those minor nobles who are powerful enough to control a holding or two, yet whose domains are so small that they are incapable of any meaningful independent action. They are controlled by the major PC/NPC regent in whose territory their holdings are located.

Each Subject Regent gets a single Regent action, and a Bonus Class action which they may undertake on behalf of their overlord; however they must pay for it themselves out of their own treasury. In order to get a Subject regent to undertake an action, the controlling regent must make use of an action such as Dispatch or Decree.

Lieutenant Actions: You also get one bonus Regent Action if you have at least one lieutenant. The lieutenant bonus action is free (no base GB cost) if the action is a bonus class action for your lieutenant, (Agitate is free if your lieutenant is a cleric for example). Lieutenant actions are paid for by the controlling regent and there is no requirement to use another action to access them.

 

TAKING 10 OR 20

You may take 10 both on ordinary regent actions and bonus regent actions.     You can take 20 on an ordinary regent action, but if you do, you use all three base regent actions (but retain your bonus regent actions).

You cannot take 20 on bonus regent actions.

 

 

List of Class Actions

 

List of Regent Actions

 

Court Actions (Crt)

Court actions represent the efforts of your court, and generally constitute the more routine matters that require little or no effort on the part of the regent.

 

Number of Court actions.

Every domain gets a number of court actions equal to court expenditure each turn, with a minimum of one Court action (even those domains with a court of 0GB or 0.5GB)

·         Note: Court expenditure is limited by province level. If your court province turns rebellious, your court is automatically set to zero, and will remain that way until you move your court or order is restored. If this happens during a turn, the GBs spent on court will be lost, and may force you to cancel some court and/or realm actions.

 

Substituting Regent actions.

Since Regent actions also represent some involvement from your court, you can use Regent actions instead of court actions. Each regent action so employed gives you an additional two court actions, except bonus regent actions which give one extra court action.

 

Taking 10 or 20.

You may take 10 on court actions, but you may not take 20.

 

List of Court Actions 

 

Realm Actions (Rlm)

Realm Actions are Regent Actions that are applied across several provinces, instead of targeting just one. This can save precious Regent Actions, but the overall DDC will be higher. Since the regent cannot do everything and be everywhere Realm Actions are even more dependent upon a good court than Regent Actions.

Actions used: One Realm Action expends one Regent Action and one (or more) Court Action(s).

Bonus regent actions: You cannot use bonus regent actions to take realm actions.

Taking 10 or 20: You may take 10 on realm actions, but you may not take 20.

·       Example: With Loyalty dropping to dangerously low levels due to war, famine and hostile Agitation, you decide to agitate in 5 provinces as a Realm Action (you really need those other Regent Actions for other things). According to description of the action, you need one Court Action for each province beyond the first; so you end up using 1 Regent Action and 4 Court Action to ‘fuel’ the Realm Action.

The DDC increases by +5 in each province and you have to spend influence separately; it is not without its drawbacks.

 

List of Realm Actions

 

Free Actions (Fr)

Free actions represent things that either take very little effort on the part of the domain (sending a dispatch for example) or things that are not really actions at all (i.e. manipulating your bloodline).

 

Number of Free actions.

Each domain may perform an unlimited (in theory at least, but try to be a bit reasonable) number of free actions.

·       Note: Communication between domains is covered by the Dispatch action. You must take one such action for each other domain you wish to speak with during the turn.

 

Taking 10 or 20.

You may take 10 on Free Actions, but you may not take 20.

 

List of Free Actions

 

Character Actions (Chr)

Character Actions represent the personal endeavours of a single individual (or group of individuals). As such, they have limited utility when it comes to the running of domains.

 

Number of Character actions.

Domains do not gain any Character Actions, but you can always substitute a character action for a Regent Action.

Conceptually your regent is engaging in some personal endeavour rather than managing the affairs of state. If substituting for the lieutenant bonus action it is the lieutenant in question that is involved, not the regent.

 

NPCs & Character actions.

          Every NPC henchman, follower, or hireling is allowed up to three Character actions each turn as well. See the section on Non-Regent actions for more details.

 

Taking 10 or 20.

You may not take 10 or take 20 on character actions.

 

List of Character Actions

 

Magic Actions (Mag)

These are Regent, Realm or Free Actions that are only available to regents who are capable of using Realm magic. Using a Magic Action costs the same as whatever action type it is equivalent too.

 

List of Magic Actions

 

Military Actions (Mil)

These actions represent the various activities involved in running a military and/or naval establishment. Under normal circumstances, a Military Action is a Court Action, but when a Wage War action is in effect, then Military Actions are considered Free Actions.

 

List of Military Actions