Able Sniper Stealth 5 ranks, DEX 13 +2 bonus on ranged attacks vs. flat-footed foes, +4 to Stealth to hide after shooting



+2 bonus on Jump and Tumble checks



+2 bonus on Balance and Escape Artist checks



+2 bonus on Listen and Spot checks



+2 bonus on Climb and Swim checks



Reroll miss chance for concealment


Climb 4 ranks, Jump 4 ranks

Swing through trees at normal land speed

Combat Expertise

Int 13

Trade attack bonus for AC (max 5 points)

Crossbow Sniper Weapon Focus with hand, heavy, or light crossbow, base attack bonus +1 Half Dexterity bonus on crossbow damage, 60 ft. skirmish or sneak attack +1

Danger Sense

Improved Initiative

Reroll initiative once per day


Dex 13

+1 dodge bonus to AC against selected target



+4 bonus on checks or saves to resist non-lethal damage

Eyes in the Back of Your Head

Wis 13, base attack bonus +1

Opponents do not gain flanking benefit

Far Shot

Point Blank Shot

Increase range increment by 50% or 100%

Great Fortitude


+2 bonus on Fortitude saves

Hear the Unseen

Listen 5 ranks, Blind-Fight

Pinpoint a target’s location by sound, not sight

Improved Initiative


+4 bonus on initiative checks

Improved Skirmish

Skirmish +2d6/+1 AC

Move 20 feet to gain +2d6 points of damage, +2 AC

Improved Swimming

Swim 6 ranks

Double your swimming speed

Iron Will


+2 bonus on Will saves

Keen-Eared Scout

Listen 6 ranks,

Listen check reveals extra information about sound

Lightning Reflexes


+2 bonus on Reflex saves



+4 dodge bonus to AC against some attacks of opportunity

Point Blank Shot


+1 bonus on ranged attack and damage within 30 ft.

Precise Shot

Point Blank Shot

No –4 penalty for shooting into melee

Quick Draw

Base attack bonus +1

Draw weapon as free weapon

Quick Reconnoitre

Listen 5 ranks, Spot 5 ranks

Spot and Listen as free actions, +2 on initiative checks

Rapid Reload

Weapon Proficiency with crossbow

Reload crossbow more quickly

Rapid Shot

Dex 13, Point Blank Shot

One extra ranged attack each round



+2 bonus on Heal and Survival checks


Point Blank Shot, Precise Shot, base attack bonus +3

Halve opponent’s cover bonus

Shot on the Run

Dex 13, Dodge, Mobility, Point Blank Shot, base attack bonus +4

Move before and after ranged attack

Skill Focus


+3 bonus on checks with selected skill

Spectral Skirmisher

Base attack bonus +6

Gain bonuses while invisible

Spring Attack

Mobility, base attack bonus +4

Move before and after melee attack

Swift Ambusher

Skirmish +1d6/+1 AC, sneak attack +1d6

Gorotsuki and Sekko levels stack for skirmish bonuses

Swift Hunter

Favoured enemy, skirmish +1d6/+1 AC

Morihito and Sekko levels stack for skirmish bonuses, favoured enemies

Telling Blow

Skirmish attack or sneak attack

Gain skirmish or sneak attack damage on critical hits



Use Survival skill to track

Vexing Flanker

Combat Reflexes

+4 on attacks when flanking

Wise Monkey Style

Bluff 8 ranks, Intimidate 8 ranks, Perform 8 ranks

Allows the use of special deceptive bluff-related manoeuvres